Seal of the Eclipse Fan Game Explores Demon Castle War


Worst case scenario, this fan game is a cool what-if

Fan games are a delicate balancing act on many fronts. Living up to gamers’ expectations after releasing a cool trailer, feeling on brand without being too retreaded, and generally finishing the project before the well-meaning team’s passion dries up or the wrath of the license holder does not snap – the list of pitfalls stretches on and on. Just because a team has a great idea for a fan game and an enthusiastic audience that’s extremely ready to participate doesn’t mean there’s no guarantee that their vision will get out into the world. With all that’s been said, man, Castlevania: Eclipse Seal looks sick as hell! You must see the trailer.

If you know well Castlevania lore – in particular, the Demon Castle War – then you are going to enjoy it. This is one of those recognized in-game background events (in this case, in Aria of Sorrow) but still conveniently left open to interpretation.

The steel plate armor in Castlevania: Aria of Sorrow describes a “uniform worn by a soldier who fought in the Demon Castle War”, while a library entry in the DS jam The dawn of sorrow summarizes the 1999 conflict as “the battle that permanently destroyed Dracula”.

If those words residing on the wiki don’t mean much to you, no worries, and also, a bit the same — even without this context, Eclipse Seal looks like a neat retro Castlevania frolic.

On the Castlevania Dungeon Forums, Dracula9 posted a preview of the origins of the project, which includes a pivot away from another, more resource and time-intensive hope. Castlevania fan project called shadow of sorrow. The hope is that by focusing on a “reduced” retro aesthetic, there will be a “significantly lighter load on everyone’s back.” Given the game’s multi-hero premise, the animation workload can quickly add up.

“With a (relatively) reduced focus on exploration, backtracking and puzzle solving, the emphasis has become quite close to how [Curse of the Moon 1 and 2] and CV3 and Back manipulated things – pushing the standard platforming formula to accommodate multiple player characters who all have different strengths and weaknesses,” Dracula9 wrote. “Obviously it’s not a new concept by any stretch of the imagination, but with its smaller lenses it allows for a more intense exploration of how to get those key elements just right and polish them to shine. as far as possible.”

In a tweet today, the Eclipse Seal the team reiterated that it is “a fan project, we have no affiliation with Konami, and we *DO NOT* ACCEPT ANY form of compensation for our work. Our project is free and born from the love of Castlevania franchise.”

As for the risk of releasing an early reveal trailer, well, they are aware of that. “A conscious decision was made based on all the information available to us, and we chose to make it anyway,” the creators said in a YouTube comment. “‘Masking’ is not as effective as some might think and is a gross understatement of a given company’s online reputation.”

Dead pirate in Castlevania: Seal of the Eclipse fan game

We’ll see how this story unfolds and how the game progresses, as these projects tend to be a marathon, not a sprint. Anyway, I thought it was too cool not to share.

Jordan Devore

Jordan is a founding member of Destructoid and posts seemingly random images. They are anything but random.


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