Minecraft Tick: Everything you need to know

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You may already know that time works differently in video games compared to the real world. Usually this change only affects the day-night cycle and not your gameplay. But as expected, things are much different in the world of Minecraft. Here, everything in the game is defined and connected to the Minecraft tick. From growing crops to running your Minecraft farms, every tick in this game matters. So, let’s not waste another tick and explore everything you need to know about all Minecraft ticks.

Minecraft Ticks: Explained (2022)

Due to an assortment of moving components, Minecraft has a variety of ticks. We have covered them all in separate sections which you can freely explore using the table below. But first, let’s explain what exactly we mean by a tick in video games.

What is a tick in video games?

All video games are made up of repeated loops and processes. Entities appear, then their AI sends them a signal to perform a set of pre-recorded tasks or stand still. To maintain this mechanic, time in video games runs as a series of repeated actions, and each loop of such actions is known as a tick. Also, the number of ticks in a single second is known as the TPS (ticks per second) or tick rate of this game.

In some ways, TPS is similar to a game’s FPS. The game’s FPS is the number of frames rendered on your screen in one second, and meanwhile, TPS indicates the number of logic loops the game completes each second. Games with AI-based enemies and lower player counts use a low 20 TPS to run. Meanwhile, competitive shooters like Valorant run at a rate of up to 128 TPS.

Being from the old group, Minecraft runs at 20 ticks per second by default, which is corrected both offline and online. This means that a Minecraft tick occurs every 0.05 seconds, and we’ve explained this in detail below.

Types of ticks in Minecraft

Mainly, there are three types of ticks supported in Minecraft:

  • Game ticks
  • redstone ticks
  • Tick ​​pieces

What is a Minecraft game tick?

A tick in Minecraft is the time it takes for a loop in the game to complete. This loop applies to a variety of things in the game, from mob spawning to fire spreading. Each Minecraft activity requires a set number of ticks to start, grow, and complete. A Minecraft tick usually lasts for 0.05 seconds (50 milliseconds) in the real world.

With this logic, a day-night cycle in Minecraft lasts 24,000 ticks or 20 minutes. This same tick also affects the activity speed of Minecraft mobs, the growth of plants, and even the functioning of Redstone components. It also regulates mob behavior, entity spawning, entity positions, and player health and hunger bars.

Use the table below to understand How long is a game day in Minecraft in terms of ticks:

Game ticks Time of day in Minecraft
1 Day 1 Sunrise (when you create the world)
1000 Day
6000 Midday
12000 Sunset
13000 The night
18000 Midnight
24000 Sunrise of day 2 / End of day 1

What is an offset tick and why does it happen

On most systems and servers, Minecraft runs at a rate of 1 tick every 50 milliseconds. But if several heavy activities are going on at the same time, your system may slow down the tic speed to maintain the performance. This change in tic speed can sometimes cause a significant lag. The most common activities that can slow down your system and server include:

  • Redstone components send excessive amount of signals and block updates.
  • Too many monsters spawn in one place and their AI is loading your system.
  • Hoppers and Allays who are constantly on the lookout for articles.

You can reduce tick lag by disabling unnecessary Redstone components and killing unwanted mobs. Alternatively, you can use mods like Optifine in Minecraft to take the strain off your computer.

How to Check Your Minecraft Game Tick

You can check your current ticks per second (TPS) only on the Minecraft Java edition and not the Bedrock version. To do this, simply press the Alt + F3 keys simultaneously.

The game will then display a debug screen overlay that displays the game’s TPS in the lower right corner, along with other details. Please note that the default TPS is 20 and your computer should be under some kind of graphics pressure if it is lower than that.

What is a Redstone Tick in Minecraft?

As we have seen in various Minecraft farm builds, another common tick in the game is the Redstone tick. Each Redstone tick in Minecraft is equal to two game ticks. Thus, a redstone tick takes 0.1 seconds to complete a loop. This tick only works in reference to your Redstone signals and does not affect other entities in the game. Due to Redstone mechanics, you cannot make the Redstone tick run faster than its default speed. But you can delay it using a Redstone Repeater.

To note: Redstone tick is not a technical game mechanic. Instead, it’s a community term that was adopted because most Redstone components follow a 2 game tick delay in the Java Edition.

What is a Chunk Tick in Minecraft?

All block ticks in Minecraft follow the default 20 TPS, but they only apply to blocks around the player. Each piece in Minecraft consists of a 16x16x256 areawhere 256 is the height of the world and 16 are the horizontal dimensions (length and width).

On the Java edition of Minecraft, the block area that is within a range of 128 blocks from the player is updated every tick, as well as any block that has a ticking loading entity. This means that every chunk that has active players or all active entities and components will be updated every tick. Meanwhile, in the Bedrock Edition, all loaded block areas are updated with every game tick.

However, your block settings may affect the circumstances mentioned above. In any case, whenever a chuck is checked, other than updating entities, the game can also choose random blocks to update.

Random tic and random tic speed

The block tick that updates random blocks in each block is called Random Tick. In the Java edition, this checkmark chooses three random blocks in each song, but it only focuses on a single block in the Bedrock edition. And the number of blocks updated at each tick is known as Random tick speed of this Minecraft world.

Most blocks are unaffected by the random tick, but the ones that can feel its effects are the following activities:

  • Crops can grow and fall as elements
  • Mushroom, grass, vine and mycelium propagation.
  • Fire spread and extinguishment
  • Leaves may decay to drop saplings and apples
  • Saplings, cacti, sugar cane, kelp, bamboo, budding amethyst choir, flowers and sweet berry bushes could grow
  • Farmland can gain or lose hydration
  • Mud can turn into clay
  • Copper blocks and their variants can change the oxidation stage
  • Turtle eggs can change state
  • Redstone ore might stop glowing
  • Campfires can release smoke

As the name suggests, random ticks in Minecraft are very unpredictable. There is no way to examine which block is going to be updated with the next tick. However, some blocks may even require systematic tick updates.

What is a scheduled tick

In Minecraft, some blocks are allowed to request tick updates in the near future. These ticks are known as scheduled ticks and they help blocks maintain their scheduled behavior. For example, water spreads with each tick. Thus, water blocks may require tick updates to maintain a constant flow. Likewise, blocks like Redstone Repeaters can also schedule ticks to work properly.

According to Minecraft Wiki, you can schedule a maximum of 65,536 ticks with each game tick. But, on the Bedrock Edition, the number boils down to 100 scheduled ticks as they are limited to nearby chunks.

How to change tick speed in Minecraft

If you want your game world to update faster or slower than usual, you can change the random tick speed in Minecraft. This will change the number of blocks updated every second. To change the tick speed in Minecraft, use the following command:

/game rules randomTickSpeed X

Here you need to replace X with the random tick speed you want the game to run at. If you want to go deeper, we already have a dedicated guide that explains how to change the tick speed in Minecraft. You can use it to learn a variety of ways the tic speed can be changed and used to make your life easier in the game.

Frequently Asked Questions

How long are 100 ticks in Minecraft?

Each tick in Minecraft lasts 50 milliseconds (0.05 seconds). This means that 1 second equals 20 ticks. So 100 ticks would equal 5 seconds in Minecraft.

Is a higher tick rate better in Minecraft?

A higher tick rate can give you much more productive farms, higher spawn rates, and overall more dynamic gameplay. But it can also cause severe lag if your system is not powerful enough.

What is a good tic speed?

The default tick rate of 20 ticks per second is considered the best tick rate for most Minecraft servers and single-player worlds.

Minecraft Tick Types and Detailed Mechanics

Whether you’re a builder or a host of an independent Minecraft server, this guide to the game tick in Minecraft is going to come in handy in a variety of circumstances. You can use this knowledge to create more efficient Minecraft farms while reducing some or all of the load on your system and the online server. But, thanks to Minecraft’s long history, it might not be the only concept that requires deep exploration. So what other Minecraft mechanic confuses you? Let us know in the comments, and we’ll help you figure it out!

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