Announced on January 21, the Maiden demo is a short side story available the same day on PlayStation 5 and will be available in early spring for PC, Xbox and PS4 users.
Taking place outside of Ethan Winters’ story in Resident Evil Village, the Maiden demo focuses on an anonymous woman trying to escape the dungeons of Dimitrescu Castle – but you won’t have a weapon or a way to defend yourself. .
How to escape from the dungeon
You will start the demo in a dimly lit dungeon cell. A locked door stands in front of you, and the only other things in the room are a low bench with rotten food, a barrel, and a toilet.
Turn around to face the locked cell door and you can spot a missing brick in the wall with a crumpled note left behind. Pick it up Waste paper and open your inventory (triangle) to examine and read the two pages of notes. You will have a rough idea of an escape plan, but there is still a lot to discover.
With the cell door locked, crouch down instead and look under the bench to find a small passage you can crawl under to the adjacent cell. She is as naked as the previous cell, but luckily the door is unlocked.
Leaving the cell behind you will find yourself in a long dark hallway lined with other cells and a pile of debris to your left. If you want, you can check the cell in front of the one you escaped to find it lined with shelves, a spooky portrait, and a note on livestock medicine. There don’t seem to be many animals down here …
Down the hall, you can spot several items hanging in bags. The cell on the left offers nothing of use, and the cell on the right is locked with chains – preventing entry.
Keep moving forward and notice that the next cell on the right has a dead woman next to a table full of torture devices. In the corner, scrawled with blood, are the words “help me brother”. On the left, what remains of a man hangs in another padlocked cell.
When you reach the end of the hall you will find a sealed wooden door with a post next to it which is locked and requires some kind of key. Inspect it and you will hear some noise coming from the end of the hallway.
Carefully walk down the dark hallway and look around the room with the dead woman to find her slumped with something sticking out of her back. Inspect the body and collect it bolt cutter, an object that can be used to open certain locked cells.
For a ghoulish view, you can open the cell opposite using the bolt cutters to inspect the hanged man, otherwise, head down the hall to find the only other door locked with a chain that you can open from. using these bolt cutters (watch out for falling objects!).
This room houses many other torture devices – plus a bucket full of blood. The piece of paper in your cell said it had found a key soaked in blood, so put your hand in it to reveal a lock picking – the tool you need to escape from this place.
Another commotion will sound when you leave the cell – which means it’s time to get out of here. Go back down the hallway (did the dead woman’s body just move again?) And dodge the hits on the left walls until you reach the box which you can now unlock to find a lever and open the door to the room next.
The room is a little spooky, but fortunately well lit. Cross and walk down the narrow hallway, past a wine cellar full of leaking (and bumping) barrels curiously into a larger room.
The note you found mentions that the door will not help you achieve freedom, but a source of light will. Knowing this, go around the table in that room (check the food and the record player if you want) to the other side of the circular room.
Crouch down here and search the wall cabinets for a beam of light coming out, and open it to find a new tunnel that leads to it.
This room is short and ends in a white wall – but there must be more in the wine cellar than it appears. Crouch again and look to the right of the cul-de-sac for a candle-lit crawl space where a bloody brick protrudes from the wall. Press it and the secret door will be revealed, taking you out of the dungeon by means of a ladder into the castle itself.
Be sure to take a look at a note on the left just past the door for a diary from a servant whose stay at the castle probably didn’t end in the best possible way.
How to escape from the castle
After going through the remaining caves and up the ladder dripping with blood from a dead crow, you will find a hole in the wall leading to an ornate and stately room.
Inspect the place at your leisure and note the odd appearance Necklace on the little table in the middle of the room, why not take it?
Leaving the lovely room behind, make your way to a hallway leading to a door backed by two statues – but it’s locked. Instead, you’ll want to turn your attention to another hall leading to a door that is slightly ajar – a door that a very tall figure walks past as you approach.
However, as you walk through the door you won’t find anyone around, and a large two-story lobby with several balconies allows you to see the room below. There’s even a trail of blood leading to the back door downstairs.
As you move upstairs, notice the spooky door with an even more spooky face – one that’s missing an eye. You can examine her, but you are missing the item to complete her face.
There isn’t much else to note on the upper floor, so go down the stairs to the room below. What appears to be the front door is predictably locked, as is another door nearby. Move around the room and be sure to check the fireplace full of burning clothes and a note on a distant table about the “candidates.” Then follow the trail of blood to a new room.
This small dining room offers the cruelest glimpse from the outside, but you still have to find an exit. The back door needs a specific key, so for now, look around and inspect the room. There are many bottles of “Regina Rosie” wine, and on the other side of the table, near the fireplace, you can see a particular goblet tinted in red. Tilt the tumbler while inspecting it to look inside, and you’ll find a Brown Eye Ring.
Inspect this brown eye ring in your inventory to look directly into the eye, and examine it to detach it and claim the Brown Eye – just the sort of thing that some creepy door face upstairs lacks.
As you exit the dining room, you might spot a dark figure walking up the stairs – directly towards the door you must enter through, of course.
By the time you go up the stairs, the figure will be gone, and you can insert the brown eye into the face to unlock the spooky door to a new room.
You’ll find yourself in a well-lit wine cellar, so start looking for whatever you can use. Across the room, you can check out a table space for a snippet of the winemaking done at this strange chateau.
Look to the right of the note for some cabinets near the floor and open them to find the Key to the yard. Time to get out of here ….
As you begin to descend the stairs, a sinister voice will begin to sound – someone has been watching you. It won’t be long before a swarm of insects float between you and the Gate of Freedom and a woman materializes to attack you. She’ll take a piece off your neck, but you’re not dead yet! Walk past her in the dining room before she can finish the job, or you’ll have to replay the castle section!
Run into the dining room and quickly use the courtyard key on the back door to make your offer of freedom – that is, until you meet Lady Dimitrescu. This will mark the end for you – and for the Maiden demo. Congratulations!